Kill Points Explained
Today Sneech reached a milestone, as I added the Random Factor! I’ve added the “Bonus Awards” screens where Speed & Size bonuses, Kill & Damage Bonuses, and the Random Factor is awarded. I have the general presentation, and sound almost the same as the original. (New Alpha due on Friday!)
So, I now have the game keeping track of kills, and damage. It’s been fun trying to figure out how it all worked, and I’m sure there are subtle differences. I’ve not been able to look through the original source code, because it’s just too complicated!
The way it works now is: Kill Points are shown at the beginning of a game as before. The points are based on how well each player is going in the league, plus some random factor. When a player dies, the Kill and Damage points are calculated, and awarded to those who deserve it. First of all, the Kill points are given to the player who made the kill, usually the one in close proximity at the point of death, or someone who inflicted damage very recently. However, if two players are equally suspect, the points are shared 50/50.
Next, the Damage points… The Damage points are a “runners-up” prize only, so anyone awarded the Kill points are excluded from the Damage award. Now… every time you crash into another player, the game keeps track of the number of impacts (and severity e.g. Bombs/Deflects.) When you come to an untimely death, the game calculates who inflicted the most damage to you while you were alive. If one player caused a significant amount of damage, that player is awarded 50% of the Kill Points. If the kill points were previously shared between two players (50% each), the Damage points are reduced to 33%.
Lets say victim Mr.Red has 100 Kill Points on his head… Mr.Green causes a great deal of damage to Mr.Red but Mr.Chrome makes the final Kill. The points will be: 100 points to Mr.Chrome, and 50 Points to Mr.Green. In another example, victim Mr.Red has 100 points on his head… Mr.Chrome causes a good deal of damage, but Mr.Green and Mr.Blue jointly make the final kill, the points are awarded as: Mr.Green and Mr.Blue get 50 Points each, and Mr.Chrome gets 33 points.
Of course, if a player survives the whole game and escapes through the exit door, no Kill points or Damage points are awarded to anyone, no matter how much damage has been given!







